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README.md

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@@ -45,7 +45,7 @@ The ShapeKeys are displacing segments outward the sphere centers.
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<table>
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<tr><th></th><th>Source</th><th>Destination</th></tr>
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<tr><td>Original</td><td><img src="Pics/Earth-Source-Basis.png" alt="Earth-Source-Basis"></td><td><img src="Pics/Earth-Destination-Basis.png" alt="Earth-Destination-Basis"></td></tr>
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<tr><td>Basis</td><td><img src="Pics/Earth-Source-Basis.png" alt="Earth-Source-Basis"></td><td><img src="Pics/Earth-Destination-Basis.png" alt="Earth-Destination-Basis"></td></tr>
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<tr><td>UVs</td><td><img src="Pics/Earth-Source-UV.png" alt="Earth-Source-UV"></td><td><img src="Pics/Earth-Destination-UV.png" alt="Earth-Destination-UV"></td></tr>
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<tr><td>ShapeKey: NorthPole</td><td><img src="Pics/Earth-Source-NorthPole.png" alt="Earth-Source-NorthPole"></td><td><img src="Pics/Earth-Destination-NorthPole.png" alt="Earth-Destination-NorthPole"></td></tr>
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<tr><td>ShapeKey: WaterUp</td><td><img src="Pics/Earth-Source-WaterUp.png" alt="Earth-Source-WaterUp"></td><td><img src="Pics/Earth-Destination-WaterUp.png" alt="Earth-Destination-WaterUp"></td></tr>
@@ -57,7 +57,7 @@ The Source is the default Suzanne. The destination is a Suzanne after some scali
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<table>
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<tr><th></th><th>Source</th><th>Destination</th></tr>
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<tr><td>Original</td><td><img src="Pics/Monkey-Source-Basis.png" alt="Monkey-Source-Basis"></td><td><img src="Pics/Monkey-Destination-Basis.png" alt="Monkey-Destination-Basis"></td></tr>
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<tr><td>Basis</td><td><img src="Pics/Monkey-Source-Basis.png" alt="Monkey-Source-Basis"></td><td><img src="Pics/Monkey-Destination-Basis.png" alt="Monkey-Destination-Basis"></td></tr>
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<tr><td>UVs</td><td><img src="Pics/Monkey-Source-UV.png" alt="Monkey-Source-UV"></td><td><img src="Pics/Monkey-Destination-UV.png" alt="Monkey-Destination-UV"></td></tr>
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<tr><td>ShapeKey: BigEars</td><td><img src="Pics/Monkey-Source-BigEars.png" alt="Monkey-Source-BigEars"></td><td><img src="Pics/Monkey-Destination-BigEars.png" alt="Monkey-Destination-BigEars"></td></tr>
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<tr><td>ShapeKey: BrowsUp</td><td><img src="Pics/Monkey-Source-BrowsUp.png" alt="Monkey-Source-BrowsUp"></td><td><img src="Pics/Monkey-Destination-BrowsUp.png" alt="Monkey-Destination-BrowsUp"></td></tr>
@@ -72,7 +72,7 @@ For this case, I edited the UV of the monkey and tried to match the texture retu
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<table>
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<tr><th></th><th>Source</th><th>Destination</th></tr>
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<tr><td>Original</td><td><img src="Pics/FLAME-Source-Basis.png" alt="FLAME-Source-Basis"></td><td><img src="Pics/FLAME-Destination-Basis.png" alt="FLAME-Destination-Basis"></td></tr>
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<tr><td>Basis</td><td><img src="Pics/FLAME-Source-Basis.png" alt="FLAME-Source-Basis"></td><td><img src="Pics/FLAME-Destination-Basis.png" alt="FLAME-Destination-Basis"></td></tr>
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<tr><td>UVs</td><td><img src="Pics/FLAME-Source-UV.png" alt="FLAME-Source-UV"></td><td><img src="Pics/FLAME-Destination-UV.png" alt="FLAME-Destination-UV">It's a mess! I focused mainly on the mouth.</td></tr>
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<tr><td>ShapeKey: Smile</td><td><img src="Pics/FLAME-Source-Smile.png" alt="FLAME-Source-Smile"></td><td><img src="Pics/FLAME-Destination-Smile.png" alt="FLAME-Destination-Smile"></td></tr>
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</table>
@@ -83,6 +83,16 @@ For this case, I edited the UV of the monkey and tried to match the texture retu
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* [0.1] - 2024-01-13
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* First public release
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## TODOs
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* Fill corners of the transfer buffer
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* Panel and buttons
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* A scaling parameter to modulate delta transfer
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* Compute and apply deltas relatively to vertex normals
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* Move the visual debug as addon option rather than operator parameter
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## For Developers
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### Running from repository code
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cd BlenderScripts/addons
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zip -r sktransfer-x.y.zip sktransfer -x "**/.DS_Store" "**/__pycache__/*"
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## TODOs
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* Fill corners of the transfer buffer
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* Panel and buttons
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* A scaling parameter to modulate delta transfer
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* Compute and apply deltas relatively to vertex normals
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* Move the visual debug as addon option rather than operator parameter
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## Visual debugging
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