@@ -84,19 +84,19 @@ def __init__(self, state):
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# States transitions
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self .states = {
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- DELETED : State (14 ), # final state
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- KILLED : State (13 , [DELETED ], defState = KILLED ),
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- FAILED : State (12 , [RESCHEDULED , DELETED ], defState = FAILED ),
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- DONE : State (11 , [DELETED ], defState = DONE ),
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- COMPLETED : State (10 , [DONE , FAILED ], defState = COMPLETED ),
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- COMPLETING : State (9 , [DONE , FAILED , COMPLETED , STALLED , KILLED ], defState = COMPLETING ),
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- STALLED : State (8 , [RUNNING , FAILED , KILLED ], defState = STALLED ),
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- RUNNING : State (7 , [STALLED , DONE , FAILED , RESCHEDULED , COMPLETING , KILLED , RECEIVED ], defState = RUNNING ),
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- RESCHEDULED : State (6 , [WAITING , RECEIVED , DELETED , FAILED ], defState = RESCHEDULED ),
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- MATCHED : State (5 , [RUNNING , FAILED , RESCHEDULED , KILLED ], defState = MATCHED ),
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- WAITING : State (4 , [MATCHED , RESCHEDULED , DELETED ], defState = WAITING ),
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- STAGING : State (3 , [WAITING , FAILED , KILLED ], defState = STAGING ),
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- SCOUTING : State (2 , [CHECKING , FAILED , STALLED , KILLED ], defState = SCOUTING ),
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+ DELETED : State (15 ), # final state
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+ KILLED : State (14 , [DELETED ], defState = KILLED ),
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+ FAILED : State (13 , [RESCHEDULED , DELETED ], defState = FAILED ),
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+ DONE : State (12 , [DELETED ], defState = DONE ),
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+ COMPLETED : State (11 , [DONE , FAILED ], defState = COMPLETED ),
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+ COMPLETING : State (10 , [DONE , FAILED , COMPLETED , STALLED , KILLED ], defState = COMPLETING ),
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+ STALLED : State (9 , [RUNNING , FAILED , KILLED ], defState = STALLED ),
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+ RUNNING : State (8 , [STALLED , DONE , FAILED , RESCHEDULED , COMPLETING , KILLED , RECEIVED ], defState = RUNNING ),
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+ RESCHEDULED : State (7 , [WAITING , RECEIVED , DELETED , FAILED ], defState = RESCHEDULED ),
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+ MATCHED : State (6 , [RUNNING , FAILED , RESCHEDULED , KILLED ], defState = MATCHED ),
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+ WAITING : State (5 , [MATCHED , RESCHEDULED , DELETED ], defState = WAITING ),
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+ STAGING : State (4 , [CHECKING , WAITING , FAILED , KILLED ], defState = STAGING ),
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+ SCOUTING : State (3 , [CHECKING , FAILED , STALLED , KILLED ], defState = SCOUTING ),
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CHECKING : State (2 , [SCOUTING , STAGING , WAITING , RESCHEDULED , FAILED , DELETED ], defState = CHECKING ),
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RECEIVED : State (1 , [SCOUTING , CHECKING , WAITING , FAILED , DELETED ], defState = RECEIVED ),
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SUBMITTING : State (0 , [RECEIVED , CHECKING , DELETED ], defState = SUBMITTING ), # initial state
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