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Copy file name to clipboardExpand all lines: Physics/src/Examples/Teeter.lhs
+10-7Lines changed: 10 additions & 7 deletions
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@@ -17,6 +17,7 @@ Known values:
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> d =0.75#length
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> beam_L =5.0#length
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> two =2.0# one
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> g =9.0# acceleration
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{.float-img-left}
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@@ -31,22 +32,24 @@ A torque (sv. vridmoment) is defined as:
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$$\tau = distance\ from\ turning\ point \cdot force $$
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Since all force values will be composited of a mass and the gravitation, we can ignore the gravitation.
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(soon not to be) Since all force values will be composited of a mass and the gravitation, we can ignore the gravitation.
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$$\tau = distance\ from\ turning\ point \cdot mass $$
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$$\tau = distance\ from\ turning\ point \cdot mass \cdot gravitation $$
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> m1_torq = m1 *#beam_left_L
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> m1_torq = m1 *#(g *# beam_left_L)
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To get the beams torque on one side, we need to divide by 2 because the beam's torque is spread out linearly (the density of the beam is equal everywhere), which means the left parts mass centrum is \emph{half the distance} of the left parts total length.
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