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Fixed enumeration issue with blank string
Changed "" into valid equiv. enum "NONE"
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source/dialog/hc_init.sqf

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,12 @@
1-
// _center = createCenter sideLogic; un center existe déjŕ
1+
// _center = createCenter sideLogic; un center existe d�j�
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// create && synchronize HC
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_grplogic = createGroup sideLogic;
5-
_hc_module = _grplogic createUnit ["HighCommand",[0,0,0] , [], 0, ""];
5+
_hc_module = _grplogic createUnit ["HighCommand",[0,0,0] , [], 0, "NONE"];
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_hc_module synchronizeObjectsAdd [player];
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// done,
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// make 1 HC subordinate so that the player will not control all blufor forces
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_grplogic = createGroup sideLogic;
11-
_sub_module = _grplogic createUnit ["HighCommandsubordinate",[0,0,0] , [], 0, ""];
11+
_sub_module = _grplogic createUnit ["HighCommandsubordinate",[0,0,0] , [], 0, "NONE"];
1212
_sub_module synchronizeObjectsAdd [_hc_module];

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