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1 | 1 | // DUWS-R Config |
2 | 2 |
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3 | | -DUWS_Version = "0.7.0"; //Do not touch |
| 3 | +DUWS_Version = "0.7.0"; //Do not touch |
4 | 4 |
|
5 | 5 | // Blufor Faction |
6 | | -Blufor_Faction = "BLU_F"; |
| 6 | +Blufor_Faction = "BLU_F"; |
7 | 7 |
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8 | 8 | // Blufor Soldiers |
9 | | -Blufor_Officer = "B_officer_F"; |
10 | | -Blufor_Squadleader = "B_Soldier_SL_F"; |
11 | | -Blufor_Teamleader = "B_Soldier_TL_F"; |
12 | | -Blufor_Medic = "B_medic_F"; |
| 9 | +Blufor_Officer = "B_officer_F"; |
| 10 | +Blufor_Squadleader = "B_Soldier_SL_F"; |
| 11 | +Blufor_Teamleader = "B_Soldier_TL_F"; |
| 12 | +Blufor_Medic = "B_medic_F"; |
13 | 13 | Blufor_Engineer = "B_engineer_F"; |
14 | 14 | Blufor_Rifleman = "B_Soldier_F"; |
15 | | -Blufor_Rifleman_Light = "B_Soldier_lite_F"; |
16 | | -Blufor_Rifleman_AT = "B_Soldier_LAT_F"; |
| 15 | +Blufor_Rifleman_Light = "B_Soldier_lite_F"; |
| 16 | +Blufor_Rifleman_AT = "B_Soldier_LAT_F"; |
17 | 17 | Blufor_Marksman = "B_soldier_M_F"; |
18 | | -Blufor_Recon_Scout = "B_recon_F"; |
19 | | -Blufor_Grenadier = "B_Soldier_GL_F"; |
| 18 | +Blufor_Recon_Scout = "B_recon_F"; |
| 19 | +Blufor_Grenadier = "B_Soldier_GL_F"; |
20 | 20 | Blufor_Autorifleman = "B_soldier_AR_F"; |
21 | | -Blufor_HeavyGunner = "B_HeavyGunner_F"; |
22 | | -Blufor_AT_Specialist = "B_soldier_AT_F"; |
23 | | -Blufor_AA_Specialist = "B_soldier_AA_F"; |
24 | | -Blufor_Pilot = "B_pilot_F"; |
25 | | -Blufor_Heli_Pilot = "B_Helipilot_F"; |
26 | | -Blufor_Crewman = "B_crew_F"; |
27 | | -Blufor_Repair_Specialist = "B_soldier_repair_F"; |
28 | | -Blufor_diver = "B_diver_F"; |
29 | | -Blufor_sniper = "B_sniper_F"; |
30 | | -Blufor_spotter = "B_spotter_F"; |
| 21 | +Blufor_HeavyGunner = "B_HeavyGunner_F"; |
| 22 | +Blufor_AT_Specialist = "B_soldier_AT_F"; |
| 23 | +Blufor_AA_Specialist = "B_soldier_AA_F"; |
| 24 | +Blufor_Pilot = "B_pilot_F"; |
| 25 | +Blufor_Heli_Pilot = "B_Helipilot_F"; |
| 26 | +Blufor_Crewman = "B_crew_F"; |
| 27 | +Blufor_Repair_Specialist = "B_soldier_repair_F"; |
| 28 | +Blufor_diver = "B_diver_F"; |
| 29 | +Blufor_sniper = "B_sniper_F"; |
| 30 | +Blufor_spotter = "B_spotter_F"; |
31 | 31 | Blufor_Explosive_Specialist = "B_soldier_exp_F"; |
32 | 32 |
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33 | 33 | // Blufor Purchasable Units |
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