|
1 | 1 | params ["_fob"]; |
2 | 2 |
|
3 | | -_fob addaction ["<t color='#ff00ff'>Player stats</t>",{_this spawn duws_fnc_info}, "", 0, true, true, "", "_this == player"]; |
4 | | -_fob addaction ["<t color='#15ff00'>Request ammobox drop(2CP)</t>",{_this spawn duws_fnc_fob_ammobox}, "", 0, true, true, "", "_this == player"]; |
| 3 | +_fob addaction ["<t color='#ff00ff'>Player stats</t>",duws_fnc_info, "", 0, true, true, "", "_this == player"]; |
| 4 | +_fob addaction ["<t color='#15ff00'>Request ammobox drop(2CP)</t>",duws_fnc_fob_ammobox, "", 0, true, true, "", "_this == player"]; |
5 | 5 |
|
6 | 6 | if (support_armory_available) then { |
7 | 7 | _fob addaction ["<t color='#ff0066'>Armory (VA)</t>",{[] call duws_fnc_bisArsenal}, "", 0, true, true, "", "_this == player"]; |
8 | 8 | }; |
9 | 9 |
|
10 | | -_fob addaction ["<t color='#ffb700'>Squad manager</t>",{_this spawn duws_fnc_squadmng}, "", 0, true, true, "", "_this == player"]; |
11 | | -_fob addaction ["<t color='#ffb700'>FOB manager</t>",{_this spawn duws_fnc_fobmanageropen}, "", 0, true, true, "", "_this == player"]; |
| 10 | +_fob addaction ["<t color='#ffb700'>Squad manager</t>",duws_fnc_squadmng, "", 0, true, true, "", "_this == player"]; |
| 11 | +_fob addaction ["<t color='#ffb700'>FOB manager</t>",duws_fnc_fobmanageropen, "", 0, true, true, "", "_this == player"]; |
12 | 12 |
|
13 | 13 | if (isServer) then { |
14 | | - _fob addaction ["<t color='#00b7ff'>Rest (wait/save)</t>",{[]spawn duws_fnc_savegame}, "", 0, true, true, "", "_this == player"]; |
| 14 | + _fob addaction ["<t color='#00b7ff'>Rest (wait/save)</t>",duws_fnc_savegame, "", 0, true, true, "", "_this == player"]; |
15 | 15 | } else { |
16 | | - _fob addaction ["<t color='#00b7ff'>Rest</t>", {[] spawn duws_fnc_savegameClient}, "", 0, true, true, "", "_this == player"]; |
| 16 | + _fob addaction ["<t color='#00b7ff'>Rest</t>", duws_fnc_savegameClient, "", 0, true, true, "", "_this == player"]; |
17 | 17 | }; |
0 commit comments