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zones_array fix
I accidentally deleted _zones_array from locatorzonesV2 so I fixed it.
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source/initZones/locatorzonesV2.sqf

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Original file line numberDiff line numberDiff line change
@@ -13,6 +13,7 @@ _worldName = getText(configFile >> "cfgWorlds" >> worldName >> "description");
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_fortified = false;
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openMap [true, true];
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hint "Click somewhere on the island to place enemy zones";
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_zones_array = [[-9999,-9999,-9999]];
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for [{_i=1}, {_i<=zones_number}, {_i=_i+1}] do // BEGIN "FOR" LOOP --
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{
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player globalChat format["Choose location for zone #%1...",_i];

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