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lines changed Original file line number Diff line number Diff line change 1+ # 1.4.5
2+
3+ ** Fixes** :
4+ - First it's Mirage, now it's LLL, this time we go nuclear (additive scene load on init scene)
5+
16# 1.4.4
27
38** Fixes** :
Original file line number Diff line number Diff line change @@ -65,7 +65,8 @@ Here is a list of LCVR versions and which version(s) of Lethal Company it suppor
6565
6666| LCVR | Lethal Company |
6767| -------------------| -------------------|
68- | v1.4.4 * (LATEST)* | V73 |
68+ | v1.4.5 * (LATEST)* | V73 |
69+ | v1.4.4 | V73 |
6970| v1.4.3 | V73 |
7071| v1.4.2 | V73 |
7172| v1.4.1 | V73 |
Original file line number Diff line number Diff line change 44 <TargetFramework >netstandard2.1</TargetFramework >
55 <AssemblyName >LCVR</AssemblyName >
66 <Description >Collecting Scrap in VR</Description >
7- <Version >1.4.4 </Version >
7+ <Version >1.4.5 </Version >
88 <Authors >DaXcess</Authors >
99 <AllowUnsafeBlocks >true</AllowUnsafeBlocks >
1010 <LangVersion >12.0</LangVersion >
Original file line number Diff line number Diff line change 33 <PropertyGroup >
44 <Description >LCVR Preloader</Description >
55 <Authors >DaXcess</Authors >
6- <Version >1.4.4 </Version >
6+ <Version >1.4.5 </Version >
77 <AllowUnsafeBlocks >true</AllowUnsafeBlocks >
88 <LangVersion >12.0</LangVersion >
99 <Title >LCVR.Preload</Title >
Original file line number Diff line number Diff line change @@ -40,7 +40,8 @@ Here is a list of LCVR versions and which version(s) of Lethal Company it suppor
4040
4141| LCVR | Lethal Company | [ Configuration version] ( Docs/Configuration/README.md ) |
4242| -------------------| -------------------| -------------------------------------------------------|
43- | v1.4.4 * (LATEST)* | V73 | 1 |
43+ | v1.4.5 * (LATEST)* | V73 | 1 |
44+ | v1.4.4 | V73 | 1 |
4445| v1.4.3 | V73 | 1 |
4546| v1.4.2 | V73 | 1 |
4647| v1.4.1 | V73 | 1 |
Original file line number Diff line number Diff line change 1- using System ;
2- using System . Collections ;
1+ using System . Collections ;
32using HarmonyLib ;
43using LCVR . Assets ;
54using LCVR . Physics . Interactions ;
65using LCVR . UI ;
76using Microsoft . MixedReality . Toolkit . Experimental . UI ;
87using System . Collections . Generic ;
98using System . Linq ;
10- using GameNetcodeStuff ;
119using LCVR . Physics . Interactions . Car ;
1210using LCVR . Player ;
1311using LCVR . Rendering ;
Original file line number Diff line number Diff line change 1- using System . Collections ;
2- using HarmonyLib ;
1+ using HarmonyLib ;
32using LCVR . Assets ;
43using LCVR . Managers ;
54using TMPro ;
65using UnityEngine ;
6+ using UnityEngine . EventSystems ;
77using UnityEngine . SceneManagement ;
88using UnityEngine . UI ;
99using UnityEngine . XR . Interaction . Toolkit . UI ;
@@ -21,15 +21,9 @@ internal static class UIPatches
2121 [ HarmonyPostfix ]
2222 private static void OnPreInitMenuShown ( PreInitSceneScript __instance )
2323 {
24- __instance . StartCoroutine ( LoadSceneDelayed ( ) ) ;
25- return ;
26-
27- // Delay loading of init scene to allow mods that use PreInitSceneScript.Start as an entrypoint to load
28- static IEnumerator LoadSceneDelayed ( )
29- {
30- yield return null ;
31- SceneManager . LoadSceneAsync ( "LCVR Init Scene" ) ;
32- }
24+ Object . FindObjectOfType < EventSystem > ( ) . gameObject . SetActive ( false ) ;
25+
26+ SceneManager . LoadSceneAsync ( "LCVR Init Scene" , LoadSceneMode . Additive ) ;
3327 }
3428
3529 /// <summary>
Original file line number Diff line number Diff line change @@ -27,7 +27,7 @@ public class Plugin : BaseUnityPlugin
2727{
2828 public const string PLUGIN_GUID = "io.daxcess.lcvr" ;
2929 public const string PLUGIN_NAME = "LCVR" ;
30- public const string PLUGIN_VERSION = "1.4.4 " ;
30+ public const string PLUGIN_VERSION = "1.4.5 " ;
3131
3232#if DEBUG
3333 private const string SKIP_CHECKSUM_VAR = $ "--lcvr-skip-checksum={ PLUGIN_VERSION } -dev";
Original file line number Diff line number Diff line change 11using System . Collections . Generic ;
22using System . Diagnostics . CodeAnalysis ;
3- using System . Linq ;
43using LCVR . Managers ;
54using TMPro ;
65using UnityEngine ;
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