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Publicize asset manager
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Source/Assets/AssetManager.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@
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namespace LCVR.Assets;
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internal static class AssetManager
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public static class AssetManager
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{
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private static AssetBundle assetsBundle;
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private static AssetBundle scenesBundle;
@@ -46,7 +46,7 @@ internal static class AssetManager
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public static AudioClip DoorLocked;
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public static bool LoadAssets()
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internal static bool LoadAssets()
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{
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assetsBundle =
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AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Plugin.Config.AssemblyPath)!,

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