|
| 1 | +/** |
| 2 | + * ==================== Complexity Summary ==================== |
| 3 | + * | Operation | Time Complexity | Space Complexity | |
| 4 | + * |------------|------------------------|--------------------| |
| 5 | + * | addWord | O(n) | O(n) | |
| 6 | + * | search | O(n) (no '.') | O(n) | |
| 7 | + * | | O(k^n) (with '.') | O(n) | |
| 8 | + * ============================================================ |
| 9 | + * |
| 10 | + * Notes: |
| 11 | + * - n: Length of the word being added/searched. |
| 12 | + * - k: Average branching factor (number of children per node). |
| 13 | + * - Worst-case time complexity for `search` with '.' can grow exponentially |
| 14 | + * when many wildcards are present in the word. |
| 15 | + */ |
| 16 | + |
| 17 | +var WordDictionary = function () { |
| 18 | + this.root = { $: false }; |
| 19 | +}; |
| 20 | + |
| 21 | +/** |
| 22 | + * @param {string} word |
| 23 | + * @return {void} |
| 24 | + */ |
| 25 | +WordDictionary.prototype.addWord = function (word) { |
| 26 | + let node = this.root; |
| 27 | + |
| 28 | + for (char of word) { |
| 29 | + if (!node[char]) { |
| 30 | + node[char] = { $: false }; |
| 31 | + } |
| 32 | + node = node[char]; |
| 33 | + } |
| 34 | + |
| 35 | + node["$"] = true; |
| 36 | +}; |
| 37 | + |
| 38 | +/** |
| 39 | + * @param {string} word |
| 40 | + * @return {boolean} |
| 41 | + */ |
| 42 | +WordDictionary.prototype.search = function (word) { |
| 43 | + const dfs = (node, index) => { |
| 44 | + // Base case: If we've reached the end of the word |
| 45 | + if (index === word.length) { |
| 46 | + return node["$"] === true; |
| 47 | + } |
| 48 | + |
| 49 | + const char = word[index]; |
| 50 | + |
| 51 | + // If the character is not a wildcard |
| 52 | + if (char !== ".") { |
| 53 | + if (node[char]) { |
| 54 | + return dfs(node[char], index + 1); // Continue DFS |
| 55 | + } else { |
| 56 | + return false; // Character not found |
| 57 | + } |
| 58 | + } |
| 59 | + |
| 60 | + // If the character is a wildcard |
| 61 | + for (const key of Object.keys(node).filter((key) => key !== "$")) { |
| 62 | + if (dfs(node[key], index + 1)) { |
| 63 | + return true; // Return true if any child path matches |
| 64 | + } |
| 65 | + // Why we need to check if the recursive call to dfs returns true or false: |
| 66 | + // 1) Early termination of recursion when a match is found: |
| 67 | + // - Once we find a valid match, there's no need to explore other branches. |
| 68 | + // 2) Proper propagation of the result back up the recursion stack: |
| 69 | + // - A valid match found in a deeper level of recursion needs to return true |
| 70 | + // all the way back to the initial search call to indicate success. |
| 71 | + } |
| 72 | + |
| 73 | + return false; // No paths matched for the wildcard |
| 74 | + }; |
| 75 | + |
| 76 | + return dfs(this.root, 0); // Start DFS from the root node |
| 77 | +}; |
| 78 | + |
| 79 | +/** |
| 80 | + * Your WordDictionary object will be instantiated and called as such: |
| 81 | + * var obj = new WordDictionary() |
| 82 | + * obj.addWord(word) |
| 83 | + * var param_2 = obj.search(word) |
| 84 | + */ |
| 85 | + |
| 86 | +// ***** second trial ***** |
| 87 | +// var WordDictionary = function () { |
| 88 | +// this.root = { $: true }; |
| 89 | +// }; |
| 90 | + |
| 91 | +// /** |
| 92 | +// * @param {string} word |
| 93 | +// * @return {void} |
| 94 | +// */ |
| 95 | +// WordDictionary.prototype.addWord = function (word) { |
| 96 | +// const dfs = (node, index) => { |
| 97 | +// // exit |
| 98 | +// if (index === word.length) { |
| 99 | +// node["$"] = true; |
| 100 | +// return; |
| 101 | +// } |
| 102 | + |
| 103 | +// // add . |
| 104 | +// if (!node["."]) { |
| 105 | +// node["."] = { $: false }; |
| 106 | +// } |
| 107 | +// dfs(node["."], index + 1); |
| 108 | + |
| 109 | +// // add each character |
| 110 | +// const temp = word[index]; |
| 111 | + |
| 112 | +// if (!node[temp]) { |
| 113 | +// node[temp] = { $: false }; |
| 114 | +// } |
| 115 | +// dfs(node[temp], index + 1); |
| 116 | +// }; |
| 117 | + |
| 118 | +// dfs(this.root, 0); |
| 119 | +// }; |
| 120 | + |
| 121 | +// /** |
| 122 | +// * @param {string} word |
| 123 | +// * @return {boolean} |
| 124 | +// */ |
| 125 | +// WordDictionary.prototype.search = function (word) { |
| 126 | +// let node = this.root; |
| 127 | + |
| 128 | +// for (char of word) { |
| 129 | +// if (!node[char]) { |
| 130 | +// return false; |
| 131 | +// } |
| 132 | +// node = node[char]; |
| 133 | +// } |
| 134 | + |
| 135 | +// return node["$"]; |
| 136 | +// }; |
| 137 | + |
| 138 | +/** |
| 139 | + * Your WordDictionary object will be instantiated and called as such: |
| 140 | + * var obj = new WordDictionary() |
| 141 | + * obj.addWord(word) |
| 142 | + * var param_2 = obj.search(word) |
| 143 | + */ |
| 144 | + |
| 145 | +// ***** first trial ***** |
| 146 | +// var WordDictionary = function () { |
| 147 | +// this.root = new Set(); |
| 148 | +// }; |
| 149 | + |
| 150 | +// /** |
| 151 | +// * @param {string} word |
| 152 | +// * @return {void} |
| 153 | +// */ |
| 154 | +// WordDictionary.prototype.addWord = function (word) { |
| 155 | +// this.root.add(word); |
| 156 | +// }; |
| 157 | + |
| 158 | +// /** |
| 159 | +// * @param {string} word |
| 160 | +// * @return {boolean} |
| 161 | +// */ |
| 162 | +// WordDictionary.prototype.search = function (word) { |
| 163 | +// if (this.root.size === 0) { |
| 164 | +// return false; |
| 165 | +// } else { |
| 166 | +// for (dict of this.root) { |
| 167 | +// if (dict.length === word.length) { |
| 168 | +// const found = word |
| 169 | +// .split("") |
| 170 | +// .every((str, index) => str === "." || dict[index] === str); |
| 171 | +// if (found) { |
| 172 | +// return true; |
| 173 | +// } |
| 174 | +// } else { |
| 175 | +// continue; |
| 176 | +// } |
| 177 | +// } |
| 178 | +// return false; |
| 179 | +// } |
| 180 | +// }; |
| 181 | + |
| 182 | +/** |
| 183 | + * Your WordDictionary object will be instantiated and called as such: |
| 184 | + * var obj = new WordDictionary() |
| 185 | + * obj.addWord(word) |
| 186 | + * var param_2 = obj.search(word) |
| 187 | + */ |
0 commit comments