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Release 1.3.0
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CHANGELOG.md

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@@ -6,15 +6,21 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [1.3.0] - 2024-07-14
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### Changed
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- Minions spawned by bosses, minibosses and certain enemies are now randomized. This mainly affects the Scylla fight. As a result of this, a few more enemies are added to the enemy randomization pool.
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### Fixed
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- Fixed a crash when you had a rarify keepsake equipped and then hovered over a randomized hammer upgrade.
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## [1.2.0] - 2024-07-09
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### Added
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- Added randomization of equipped Arcana Cards. Disabled by default, so this must be enabled in the config.
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## [1.1.1] - 2024-06-03
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- Fixed an issue where some ability graphics were glitched after being randomized.
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- No longer randomize the CrawlerMiniboss (uh-oh) as it does not work outside of it's normal room.
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[unreleased]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.2.0...HEAD
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[unreleased]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.3.0...HEAD
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[1.3.0]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.2.0...1.3.0
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[1.2.0]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.1.1...1.2.0
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[1.1.1]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.1.0...1.1.1
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[1.1.0]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.0.2...1.1.0

thunderstore.toml

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[package]
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namespace = "Dannyj1"
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name = "Hades_II_Randomizer"
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versionNumber = "1.2.0"
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versionNumber = "1.3.0"
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description = "Hades II Randomizer is a mod that randomizes certain parts of the game everytime you start a new run."
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websiteUrl = "https://github.com/Dannyj1/HadesIIRandomizer/"
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containsNsfwContent = false

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