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Release 1.1.1
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CHANGELOG.md

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@@ -6,29 +6,38 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [1.1.1] - 2024-06-03
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### Changed
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- Updated ModUtil dependency required version to 4.0.0
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### Fixed
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- Fixed "base" keepsakes being randomized, causing the game to crash
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## [1.1.0] - 2024-05-29
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### Added
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- Added keepsake randomization at the start of a new run (disabled by default, can be enabled in the config file).
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- Added weapon and aspect randomization at the start of a new run (disabled by default, can be enabled in the config file).
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### Changed
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- Renamed `RandomizeBoons` to `RandomizeBoonOfferings` in the config for clarity.
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- DemonDaemon dependency version requirement updated to 1.1.0, coming with a new config system.
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## [1.0.2] - 2024-05-18
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### Fixed
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- Fixed some enemies being blacked out or having missing textures after being randomized outside of their usual area (mainly happened to surface enemies).
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- Fixed an issue where some ability graphics were glitched after being randomized.
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- No longer randomize the CrawlerMiniboss (uh-oh) as it does not work outside of it's normal room.
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[unreleased]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.1.0...HEAD
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[unreleased]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.1.1...HEAD
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[1.1.1]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.1.0...1.1.1
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[1.1.0]: https://github.com/Dannyj1/HadesIIRandomizer/compare/1.0.2...1.1.0
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[1.0.2]: https://github.com/Dannyj1/HadesIIRandomizer/compare/bcbdcf426c9c2ce564460613c12714bc6a9bb6cd...1.0.2

thunderstore.toml

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[package]
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namespace = "Dannyj1"
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name = "Hades_II_Randomizer"
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versionNumber = "1.1.0"
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versionNumber = "1.1.1"
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description = "Hades II Randomizer is a mod that randomizes certain parts of the game everytime you start a new run. It currently randomizes enemies, boons and elemental traits."
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websiteUrl = "https://github.com/Dannyj1/HadesIIRandomizer/"
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containsNsfwContent = false

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