@@ -14,10 +14,10 @@ TEST(RoadBuildingCard_good){
1414 std::vector<std::unique_ptr<Player>> players {};
1515 players.emplace_back (new Player (" tester" ));
1616 Player& test_player = *players[0 ];
17- GameBoard * test_board = new GameBoard (std::move (players));
18- test_player.setBoard (test_board);
17+ GameBoard test_board (std::move (players));
18+ test_player.setBoard (& test_board);
1919
20- test_board-> PlaceSettlement (Coordinate (0 ,0 ), test_player);
20+ test_board. PlaceSettlement (Coordinate (0 ,0 ), test_player);
2121
2222 RoadBuildingCard test_card (&test_player);
2323
@@ -34,10 +34,10 @@ TEST(RoadBuildingCard_bad){
3434 std::vector<std::unique_ptr<Player>> players {};
3535 players.emplace_back (new Player (" tester" ));
3636 Player& test_player = *players[0 ];
37- GameBoard * test_board = new GameBoard (std::move (players));
38- test_player.setBoard (test_board);
37+ GameBoard test_board (std::move (players));
38+ test_player.setBoard (& test_board);
3939
40- test_board-> PlaceSettlement (Coordinate (0 ,0 ), test_player);
40+ test_board. PlaceSettlement (Coordinate (0 ,0 ), test_player);
4141
4242 RoadBuildingCard test_card (&test_player);
4343
0 commit comments