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Things are getting there, but I've been working for 13 hours today. It's
bedtime.
1 parent a300c1f commit c949c14

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2 files changed

+23
-11
lines changed

2 files changed

+23
-11
lines changed

include/GameController.h

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,8 @@ class ClickCoordinateEvent;
99
class GameView;
1010

1111

12-
enum ControlState {BASESTATE, MODALSTATE, BUILDROAD, BUILDSETTLEMENT, ROBBER, BUILDROAD_DEVCARD, KNIGHT_DEVCARD, YEAROFPLENTY_DEVCARD, MONOPOLY_DEVCARD};
12+
enum ControlState {BASESTATE, MODALSTATE, BUILDROAD, BUILDSETTLEMENT, ROBBER,
13+
VICTORYPOINT_DEVCARD, BUILDROAD_DEVCARD, KNIGHT_DEVCARD, YEAROFPLENTY_DEVCARD, MONOPOLY_DEVCARD};
1314

1415

1516
/**

src/GameController.cpp

Lines changed: 21 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -115,10 +115,8 @@ bool GameController::handleBoardEvent(ScreenCoordinate screenCoord) {
115115
}
116116
break;
117117
case ROBBER:
118-
std::cout << "ROBBER\n";
119-
model.moveRobber(coord);
120-
if (getState() == KNIGHT_DEVCARD)
121-
popState();
118+
//model.moveRobber(coord);
119+
popState();
122120
break;
123121
case BUILDROAD_DEVCARD:
124122
storeClick(coord);
@@ -132,13 +130,20 @@ bool GameController::handleBoardEvent(ScreenCoordinate screenCoord) {
132130
break;
133131
case KNIGHT_DEVCARD:
134132
//model.getCurrentPlayer().playKnight(coord, opponent);
133+
popState();
135134
break;
136135
case YEAROFPLENTY_DEVCARD:
137-
//@ TODO Need to select a resource
138-
model.getCurrentPlayer().playYearOfPlenty(0);
136+
model.getCurrentPlayer().playYearOfPlenty(model.getResourceTile(coord).getType());
137+
popState();
138+
break;
139139
case MONOPOLY_DEVCARD:
140-
//@TODO Need to select a resource
141-
model.getCurrentPlayer().playMonopoly(0);
140+
model.getCurrentPlayer().playYearOfPlenty(model.getResourceTile(coord).getType());
141+
popState();
142+
break;
143+
case VICTORYPOINT_DEVCARD:
144+
model.getCurrentPlayer().playVictoryCard();
145+
popState();
146+
break;
142147
case BUILDSETTLEMENT:
143148
std::cout << "BUILDSETTLEMENT\n";
144149
model.PlaceSettlement(coord, *model.getPlayers()[0]);
@@ -223,12 +228,18 @@ bool GameController::handleYearOfPlentyCardButtonEvent(ScreenCoordinate){
223228
return true;
224229
}
225230
bool GameController::handleMonopolyCardButtonEvent(ScreenCoordinate){
226-
std::cout <<"CONFIRMED!!!";
231+
if(getState() != BASESTATE){
232+
return true;
233+
}
234+
pushState(MONOPOLY_DEVCARD);
227235
return true;
228236
}
229237

230238
bool GameController::handleVictoryPointCardButtonEvent(ScreenCoordinate){
231-
std::cout << "CANCELED!!!";
239+
if(getState() != BASESTATE){
240+
return true;
241+
}
242+
pushState(VICTORYPOINT_DEVCARD);
232243
return true;
233244
}
234245

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