[Dev Update #8] - Pathfinding #17
SoloByte
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I was silent for a few months but kept working on Shape Engine. I just had nothing to show and wanted to keep moving. Now I finally have something worth showing :) I implemented a simple pathfinding system based on the A* algorithm. I wanted to test how performant it is, and I was surprised by what it can handle! In the future, I might work on a geometric-based pathfinding algorithm because Shape Engine is about all shapes ;)
That's it for this dev update, hopefully, the next updates don´t take that long ;)
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