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Turtle.cpp
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177 lines (167 loc) · 4.64 KB
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#include "Turtle.h"
#include "Field.h"
Turtle::Turtle() {
this->strength = 2;
this->initiative = 1;
this->age = 0;
}
Turtle::Turtle(World* world, coords xy) {
this->strength = 2;
this->initiative = 1;
this->age = 0;
this->world = world;
this->xy = xy;
}
Turtle::Turtle(World* world, coords xy, int strength, int age) {
this->strength = strength;
this->initiative = 1;
this->age = age;
this->world = world;
this->xy = xy;
}
void Turtle::birth(int x1, int y1) {
if (dynamic_cast<Field*>(this->world->board[this->xy.x + x1][this->xy.y + y1])) {
string comment = "";
comment += "New birth: ";
comment += this->getName();
comment += "(";
comment += to_string(this->xy.x + x1 + 1);
comment += ",";
comment += to_string(this->xy.y + y1 + 1);
comment += ")";
this->world->log(comment);
this->world->addOrganism(new Turtle(this->world, { this->xy.x + x1, this->xy.y + y1 }));
}
}
void Turtle::action() {
int czymovement = rand() % 4;
if (czymovement != 0) return;
int lot;
if (this->xy.x == 0) {
if (this->xy.y == 0) {
lot = rand() % 3;
if (lot == 0) movement(0, 1);
else if (lot == 1) movement(1, 1);
else if (lot == 2) movement(1, 0);
}
else if (this->xy.y == this->world->getWidth() - 1) {
lot = rand() % 3;
if (lot == 0) movement(0, -1);
else if (lot == 1) movement(1, -1);
else if (lot == 2) movement(1, 0);
}
else {
lot = rand() % 5;
if (lot == 0) movement(0, -1);
else if (lot == 1) movement(1, -1);
else if (lot == 2) movement(1, 0);
else if (lot == 3) movement(0, 1);
else if (lot == 4) movement(1, 1);
}
}
else if (this->xy.x == this->world->getHeight() - 1) {
if (this->xy.y == 0) {
lot = rand() % 3;
if (lot == 0) movement(0, 1);
else if (lot == 1) movement(-1, 1);
else if (lot == 2) movement(-1, 0);
}
else if (this->xy.y == this->world->getWidth() - 1) {
lot = rand() % 3;
if (lot == 0) movement(0, -1);
else if (lot == 1) movement(-1, -1);
else if (lot == 2) movement(-1, 0);
}
else {
lot = rand() % 5;
if (lot == 0) movement(0, 1);
else if (lot == 1) movement(-1, 1);
else if (lot == 2) movement(-1, 0);
else if (lot == 3) movement(0, -1);
else if (lot == 4) movement(-1, -1);
}
}
else if (this->xy.y == 0) {
lot = rand() % 5;
if (lot == 0) movement(0, 1);
else if (lot == 1) movement(-1, 1);
else if (lot == 2) movement(-1, 0);
else if (lot == 3) movement(1, 1);
else if (lot == 4) movement(1, 0);
}
else if (this->xy.y == this->world->getWidth() - 1) {
lot = rand() % 5;
if (lot == 0) movement(0, -1);
else if (lot == 1) movement(-1, -1);
else if (lot == 2) movement(-1, 0);
else if (lot == 3) movement(1, -1);
else if (lot == 4) movement(1, 0);
}
else {
lot = rand() % 8;
if (lot == 0) movement(0, 1);
else if (lot == 1) movement(1, 0);
else if (lot == 2) movement(1, 1);
else if (lot == 3) movement(-1, 0);
else if (lot == 4) movement(-1, 1);
else if (lot == 5) movement(-1, -1);
else if (lot == 6) movement(0, -1);
else if (lot == 7) movement(1, -1);
}
}
void Turtle::collision(Organism* org) {
if (dynamic_cast<Turtle*>(org)) {
if (this->age > 2) reproduction();
}
else if (org->getStrength() < 5) {
string comment = "";
comment += this->getName();
comment += this->getXY();
comment += " stops: ";
comment += org->getName();
comment += org->getXY();
world->log(comment);
return;
}
else if (org->getStrength() > this->strength) {
string comment = "";
comment += org->getName();
comment += org->getXY();
comment += " defeats ";
comment += this->getName();
comment += this->getXY();
world->log(comment);
for (int i = 0; i < this->world->Organisms.size(); i++) {
if (this->world->Organisms[i]->getCoords().x == this->xy.x && this->world->Organisms[i]->getCoords().y == this->xy.y) {
this->world->Organisms.erase(this->world->Organisms.begin() + i);
}
}
world->board[this->xy.x][this->xy.y] = org;
world->board[org->getCoords().x][org->getCoords().y] = new Field();
org->setX(this->xy.x);
org->setY(this->xy.y);
}
else {
string comment = "";
comment += org->getName();
comment += org->getXY();
comment += " beaten by ";
comment += this->getName();
comment += this->getXY();
world->log(comment);
world->board[org->getCoords().x][org->getCoords().y] = new Field();
for (int i = 0; i < this->world->Organisms.size(); i++) {
if (this->world->Organisms[i]->getCoords().x == org->getCoords().x && this->world->Organisms[i]->getCoords().y == org->getCoords().y) {
this->world->Organisms.erase(this->world->Organisms.begin() + i);
}
}
}
}
void Turtle::print() {
cout << 'T';
}
string Turtle::getName() {
return "Turtle";
}
Turtle::~Turtle() {
}