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[WebXR Gamepads Module](https://immersive-web.github.io/webxr-gamepads-module/) (Including [hapticActuators](https://w3c.github.io/gamepad/extensions.html) on supported devices)
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[WebXR Gamepads Module](https://immersive-web.github.io/webxr-gamepads-module/) (Including [hapticActuators](https://w3c.github.io/gamepad/extensions.html) on supported devices) - Supports Unity New Input System
[WebXR Hit Test Module](https://immersive-web.github.io/hit-test/) (Currently limited to viewer space Hit Test source)
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[WebXR Hit Test Module](https://immersive-web.github.io/hit-test/) (Currently limited to viewer space Hit Test source) - Not using AR Foundation hit test
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[WebXR Hand Input](https://github.com/immersive-web/webxr-hand-input)
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[WebXR Hand Input](https://github.com/immersive-web/webxr-hand-input) - Supports Unity XR Hands package
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[WebXR Input Profiles](https://github.com/immersive-web/webxr-input-profiles) using [WebXR Input Profiles Loader](https://github.com/De-Panther/webxr-input-profiles-loader)
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[WebXR Input Profiles](https://github.com/immersive-web/webxr-input-profiles) using [WebXR Input Profiles Loader](https://github.com/De-Panther/webxr-input-profiles-loader) - Support XR Interaction Toolkit
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