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Hope that now Getting-Started HTTPS part is clearer
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Documentation/Getting-Started.md

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@@ -30,7 +30,7 @@ Now you can build the project.
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![Build](unity-webxr-export-build.png)
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Make sure to build it from `Build Settings > Build`. Unity's `Build And Run` server use HTTP. Run the build on your own HTTPS server.
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WebXR requires a secure context (HTTPS server or localhost URL). Make sure to build the project from `Build Settings > Build`. Unity's `Build And Run` server use HTTP. Run the build on your own HTTPS server.
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![Result](unity-webxr-export-result.png)
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