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Update build settings
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DebugProjects/Unity2019.4.7/ProjectSettings/ProjectSettings.asset

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@@ -575,8 +575,10 @@ PlayerSettings:
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scriptingDefineSymbols: {}
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platformArchitecture: {}
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scriptingBackend: {}
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il2cppCompilerConfiguration: {}
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managedStrippingLevel: {}
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il2cppCompilerConfiguration:
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WebGL: 2
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managedStrippingLevel:
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WebGL: 3
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incrementalIl2cppBuild: {}
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allowUnsafeCode: 0
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additionalIl2CppArgs:

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