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use shuffle tracks instead of random
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src/mprisServer.c

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -672,7 +672,7 @@ static int onPlayerSetPropertyHandler(GDBusConnection *connection, const char *s
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return TRUE;
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}
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if (g_variant_get_boolean(value)) {
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deadbeef->conf_set_int("playback.order", PLAYBACK_ORDER_RANDOM);
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deadbeef->conf_set_int("playback.order", PLAYBACK_ORDER_SHUFFLE_TRACKS);
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} else {
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deadbeef->conf_set_int("playback.order", PLAYBACK_ORDER_LINEAR);
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}

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