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lines changed Original file line number Diff line number Diff line change @@ -2060,6 +2060,17 @@ JumpjetTilt.SidewaysRotationFactor=1.0 ; floating point value
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JumpjetTilt.SidewaysSpeedFactor =1.0 ; floating point value
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```
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+ ### Turret Response
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+ - When the vehicle loses its target, you can customize whether to align the turret direction with the vehicle body.
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+ - When ` Speed=0 ` or TechnoTypes cells cannot move due to ` MovementRestrictedTo ` , the default value is no; in other cases, it is yes.
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+ In ` rulesmd.ini ` :
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+ ``` ini
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+ [SOMEVEHICLE] ; VehicleType
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+ TurretResponse = ; boolean
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+ ```
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+
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### Turretless Shape Vehicle FireUp
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![ image] ( _static/images/vehiclefireup.gif )
@@ -2075,17 +2086,6 @@ FireUp= ; integer
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FireUp.ResetInRetarget =true ; boolean
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```
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- ### Turret Response
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-
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- - When the vehicle loses its target, you can customize whether to align the turret direction with the vehicle body.
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- - When ` Speed=0 ` or TechnoTypes cells cannot move due to ` MovementRestrictedTo ` , the default value is no; in other cases, it is yes.
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-
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- In ` rulesmd.ini ` :
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- ``` ini
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- [SOMEVEHICLE] ; VehicleType
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- TurretResponse = ; boolean
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- ```
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-
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## Warheads
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``` {hint}
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