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README.ZH.md

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# 痛苦的 C++ 字符串转换
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[English](./README.md) [中文](./README.ZH.md) [![CMake on multiple platforms](https://github.com/Demonese/painful-cpp-string-conversion/actions/workflows/cmake-multi-platform.yml/badge.svg)](https://github.com/Demonese/painful-cpp-string-conversion/actions/workflows/cmake-multi-platform.yml)
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[English](./README.md) [中文](./README.ZH.md)
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[![CMake on multiple platforms](https://github.com/Demonese/painful-cpp-string-conversion/actions/workflows/cmake-multi-platform.yml/badge.svg)](https://github.com/Demonese/painful-cpp-string-conversion/actions/workflows/cmake-multi-platform.yml)
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为什么 C++ string/wstring/u8string/u16string/u32string 之间的转换这么痛苦?
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README.md

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# Painful C++ string conversion
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[English](./README.md) [中文](./README.ZH.md) [![CMake on multiple platforms](https://github.com/Demonese/painful-cpp-string-conversion/actions/workflows/cmake-multi-platform.yml/badge.svg)](https://github.com/Demonese/painful-cpp-string-conversion/actions/workflows/cmake-multi-platform.yml)
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[English](./README.md) [中文](./README.ZH.md)
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[![CMake on multiple platforms](https://github.com/Demonese/painful-cpp-string-conversion/actions/workflows/cmake-multi-platform.yml/badge.svg)](https://github.com/Demonese/painful-cpp-string-conversion/actions/workflows/cmake-multi-platform.yml)
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Why the conversion between C++ string/wstring/u8string/u16string/u32string so painful?
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