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23 lines (23 loc) · 1.18 KB
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Unity-Space-Shooter.userprefs
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23 lines (23 loc) · 1.18 KB
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<<<<<<< HEAD
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/DeathTextScript.cs">
<Files>
<File FileName="Assets/Scripts/DeathText.cs" Line="5" Column="28" />
<File FileName="Assets/Scripts/GameController.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/playerMovement.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/DeathTextScript.cs" Line="19" Column="21" />
=======
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/playerMovement.cs">
<Files>
<File FileName="Assets/Scripts/GameController.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/destroyOnContact.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/playerMovement.cs" Line="46" Column="29" />
>>>>>>> b1ebb78dd81bfd52e0e1c7ec1a5dc159408627d9
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>