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DevCybran
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fixed javadoc
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src/java/de/ntcomputer/minecraft/controllablemobs/api/ControllableMobs.java

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@@ -144,7 +144,7 @@ public static <E extends LivingEntity> ControllableMob<E> assign(E entity, boole
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/**
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* Puts the entity under your control and sets its new movement speed, optionally clearing its AI.
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* If you decide to clear its AI, the entity will stop moving and attacking and stand still until you order it to execute any actions.
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* See {@link ControllableMobAttributes#setMovementSpeed(double)} for critical information.
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* See {@link ControllableMobAttributes#getMovementSpeedAttribute()} for critical information.
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*
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* @param entity entity an instance of a subclass of LivingEntity - the entity you want to control.
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* @param clearAI a boolean indicating whether default behaviors should be removed (true) or not (false)

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