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[SPIRV] Fix documentation for RayTCurrent (microsoft#6784)
The documentation says that we use the HitTKHR builtin to implement RayTCurrent. However, HitTKHR was renamed to RayTMaxKHR. We update the documentation to represent that change. Fixes microsoft#6739
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docs/SPIR-V.rst

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@@ -3588,7 +3588,7 @@ Intrinsics
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``WorldRayOrigin()`` ``WorldRayOrigin{NV/KHR}`` ✓ ✓ ✓ ✓
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``WorldRayDirection()`` ``WorldRayDirection{NV/KHR}`` ✓ ✓ ✓ ✓
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``RayTMin()`` ``RayTmin{NV/KHR}`` ✓ ✓ ✓ ✓
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``RayTCurrent()`` ``HitT{NV/KHR}`` ✓ ✓ ✓ ✓
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``RayTCurrent()`` ``RayTmax{NV/KHR}`` ✓ ✓ ✓ ✓
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``RayFlags()`` ``IncomingRayFlags{NV/KHR}`` ✓ ✓ ✓ ✓
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``InstanceIndex()`` ``InstanceId`` ✓ ✓ ✓
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``GeometryIndex()`` ``RayGeometryIndexKHR`` ✓ ✓ ✓

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