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examples_tests/Readme.md
@@ -94,6 +94,9 @@ N = No support
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| 60.ClusteredRendering | W | N | W | W | N | W | N | N | |
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`*` Only Nvidia provides a working GLES 3.1 driver with OES_texture_view on Windows, so we only test there.
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`**` Needs the Xcb implementation of the `ui::` namespace to be complete.
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`***` Only x86_64 architecture supported for Android builds, also NBL_BUILD_ANDROID is required.
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`****` NBL_BUILD_EXAMPLES is needed for any example to build!
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