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Commit 6080475

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kevyuu
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Remove comment on IShader::valid()
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include/nbl/asset/IShader.h

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@@ -91,7 +91,6 @@ class IShader : public IAsset
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{
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if (!m_code) return false;
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if (m_contentType == E_CONTENT_TYPE::ECT_UNKNOWN) return false;
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// Note(kevyuu) : Should we check for m_filepathHint if content type is not spirv. What if no pragma includ in the source code. Do we even need m_filepathHint in that case?
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return true;
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}
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