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Copy file name to clipboardExpand all lines: include/nbl/asset/IShader.h
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@@ -91,7 +91,6 @@ class IShader : public IAsset
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{
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if (!m_code) returnfalse;
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if (m_contentType == E_CONTENT_TYPE::ECT_UNKNOWN) returnfalse;
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// Note(kevyuu) : Should we check for m_filepathHint if content type is not spirv. What if no pragma includ in the source code. Do we even need m_filepathHint in that case?
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