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lines changed Original file line number Diff line number Diff line change @@ -54,8 +54,8 @@ vec4 nbl_glsl_VG_attribFetch_RGBA16_SFLOAT(in nbl_glsl_VG_VirtualAttributePacked
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{
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#ifdef _NBL_VG_USE_SSBO
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uvec2 packed = nbl_glsl_VG_attribFetch2u(attr, vertexID);
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- vec2 xy = unpackHalf2x16(packed.x).yx ;
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- vec2 zw = unpackHalf2x16(packed.y).yx ;
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+ vec2 xy = unpackHalf2x16(packed.x).xy ;
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+ vec2 zw = unpackHalf2x16(packed.y).xy ;
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return vec4 (xy, zw);
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#else
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return nbl_glsl_VG_attribFetch4f(attr, vertexID);
@@ -83,11 +83,11 @@ vec4 nbl_glsl_VG_attribFetch_RGBA16_SSCALED(in nbl_glsl_VG_VirtualAttributePacke
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}
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#endif
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- #if (defined(_NBL_VG_USE_SSBO) && defined(_NBL_VG_USE_SSBO_UVEC2 )) || _NBL_VG_FLOAT_BUFFERS_COUNT
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+ #if (defined(_NBL_VG_USE_SSBO) && defined(_NBL_VG_USE_SSBO_UINT )) || _NBL_VG_FLOAT_BUFFERS_COUNT
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vec2 nbl_glsl_VG_attribFetch_RG16_SFLOAT(in nbl_glsl_VG_VirtualAttributePacked_t attr, in uint vertexID)
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{
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#ifdef _NBL_VG_USE_SSBO
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- return unpackHalf2x16(nbl_glsl_VG_attribFetch1u(attr, vertexID)).yx ;
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+ return unpackHalf2x16(nbl_glsl_VG_attribFetch1u(attr, vertexID)).xy ;
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#else
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return nbl_glsl_VG_attribFetch2f(attr, vertexID);
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#endif
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