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Documentation fix.
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doc/manual.tex

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@@ -825,7 +825,7 @@ \subsubsection{flann::KdTreeCuda3dIndex}
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\begin{description}
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\item First, a GPU buffer of float4 values is created and filled with points. \footnote{For index creation, only \texttt{float4} points are supported, \texttt{float3} or structure-of-array (SOA) representations are currently not supported since
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\texttt{float4} proved to be best in terms of access speed for tree creation and search.}
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\item Then, a GPU pointer to the buffer is stored in a flann matrix with 3 columns and a stride of 4 (since the last element in the \texttt{float4} is unused).
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\item Then, a GPU pointer to the buffer is stored in a flann matrix with 3 columns and a stride of 4 (the last element in the \texttt{float4} should be zero).
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\item Last, the index is created. The \texttt{input\_is\_gpu\_float4} flag tells the index to treat the matrix as a gpu buffer.
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\end{description}
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