Physics #445
JackCrumpLeys
started this conversation in
Ideas
Physics
#445
Replies: 1 comment
-
I agree, it is the plan that projectile ballistics should be simulated + aiming should not be 100% precise. OTOH the simulation must be performance optimized since there might be hundred / thousands of flying projectiles at a given moment. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
This may already be the plan but could we have simulated physics for projectiles which can be dodged by AI and can miss. this would make the game-play more immersive and add more opportunity for interesting unit choices.
have a look at Zero-k.
Beta Was this translation helpful? Give feedback.
All reactions