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ShaderVarManagerD3D12: properly handle offset from table start for in… #3594

ShaderVarManagerD3D12: properly handle offset from table start for in…

ShaderVarManagerD3D12: properly handle offset from table start for in… #3594

Triggered via push October 22, 2025 14:48
Status Success
Total duration 13m 47s
Artifacts 3

build-linux.yml

on: push
Linux -> Pre-checks
18s
Linux -> Pre-checks
Matrix: build
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Artifacts

Produced during runtime
Name Size Digest
DiligentCore-Linux-Clang-NO_GLSLANG-NO_HLSL-x64-Release
4 MB
sha256:d0505742dc6ab33f6f3af9a2f5e3d6dd5caf1db390752e9c29aff540a9536622
DiligentCore-Linux-Clang-x64-Release
10 MB
sha256:baf0718f36cadbb56a644919e05d8d6c28d867d09cf583abcb525f549b512215
DiligentCore-Linux-GCC-x64-Release
12 MB
sha256:7b976f34699dc5a4bfdada65985d8e382487b53d271bf42d9db6a8b2adbb1537