Add SHADER_VARIABLE_FLAG_INLINE_CONSTANTS flag with implementation in… #3596
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| name: Android build | |
| on: [push, pull_request] | |
| jobs: | |
| build: | |
| runs-on: ubuntu-24.04 | |
| strategy: | |
| matrix: | |
| include: | |
| - name: "ARM32" | |
| arch: "armeabi-v7a" | |
| - name: "ARM64" | |
| arch: "arm64-v8a" | |
| name: Linux -> Android-${{ matrix.name }} | |
| steps: | |
| - name: Clone repository | |
| uses: actions/checkout@v4 | |
| with: | |
| submodules: recursive | |
| - name: Set up build environment | |
| if: success() | |
| uses: DiligentGraphics/github-action/setup-build-env@v9 | |
| with: | |
| platform: Android | |
| - name: Build with Gradle | |
| env: | |
| ANDROID_ARCH: ${{ matrix.arch }} | |
| run: | | |
| cd ./BuildTools/Android | |
| chmod +x gradlew | |
| ./gradlew buildCMakeDebug |