File tree Expand file tree Collapse file tree 1 file changed +1
-4
lines changed
Graphics/GraphicsEngineVulkan/src Expand file tree Collapse file tree 1 file changed +1
-4
lines changed Original file line number Diff line number Diff line change @@ -1077,15 +1077,12 @@ void PipelineStateVkImpl::DvpValidateResourceLimits() const
10771077 const PipelineResourceSignatureVkImpl::ResourceAttribs& ResAttr = pSignature->GetResourceAttribs (r);
10781078
10791079 // Skip push constants - they don't use descriptors
1080- if ((ResDesc.Flags & PIPELINE_RESOURCE_FLAG_VULKAN_PUSH_CONSTANT) != 0 )
1081- continue ;
1082-
10831080 if (ResAttr.IsPushConstantBuffer ())
10841081 continue ;
10851082
10861083 const Uint32 DescIndex = static_cast <Uint32>(ResAttr.DescrType );
10871084
1088- DescriptorCount[DescIndex] += ResAttr. ArraySize ;
1085+ DescriptorCount[DescIndex] += ResDesc. GetArraySize () ;
10891086
10901087 for (SHADER_TYPE ShaderStages = ResDesc.ShaderStages ; ShaderStages != 0 ;)
10911088 {
You can’t perform that action at this time.
0 commit comments