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lines changed Original file line number Diff line number Diff line change @@ -682,7 +682,7 @@ void PipelineResourceSignatureVkImpl::InitSRBResourceCache(ShaderResourceCacheVk
682682 ResourceCache.MarkHasInlineConstants ();
683683
684684 // Count push constant buffers, emulated inline constant buffers, and calculate total memory size
685- Uint32 TotalInlineConstantSize = 0 ;
685+ Uint32 TotalInlineConstantSize = 0 ;
686686 for (Uint32 i = 0 ; i < m_NumInlineConstantBuffers; ++i)
687687 {
688688 const InlineConstantBufferAttribsVk& InlineCBAttr = m_InlineConstantBuffers[i];
@@ -707,7 +707,7 @@ void PipelineResourceSignatureVkImpl::InitSRBResourceCache(ShaderResourceCacheVk
707707 }
708708
709709 // Assign memory to each inline constant buffer and create per-SRB buffers
710- Uint8* pCurrentDataPtr = static_cast <Uint8*>(pInlineConstantMemory);
710+ Uint8* pCurrentDataPtr = static_cast <Uint8*>(pInlineConstantMemory);
711711 for (Uint32 i = 0 ; i < m_NumInlineConstantBuffers; ++i)
712712 {
713713 const InlineConstantBufferAttribsVk& InlineCBAttr = m_InlineConstantBuffers[i];
@@ -832,7 +832,7 @@ void PipelineResourceSignatureVkImpl::CopyStaticResources(ShaderResourceCacheVk&
832832{
833833 // Handle STATIC push constants first - copy data from Signature's static cache to SRB's cache
834834 // Each SRB has its own copy of push constant data
835- const auto ResIdxRange = GetResourceIndexRange (SHADER_RESOURCE_VARIABLE_TYPE_STATIC);
835+ const auto ResIdxRange = GetResourceIndexRange (SHADER_RESOURCE_VARIABLE_TYPE_STATIC);
836836
837837 for (Uint32 i = 0 ; i < m_NumInlineConstantBuffers; ++i)
838838 {
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