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azhirnovTheMostDiligent
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Enable TestRunTimeResourceArray for GLSL when DXC is not exists
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Tests/DiligentCoreAPITest/src/PipelineResourceSignatureTest.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1562,7 +1562,7 @@ static void TestRunTimeResourceArray(bool IsGLSL, IShaderSourceInputStreamFactor
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GTEST_SKIP() << "Direct3D does not support GLSL";
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}
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if (deviceCaps.IsVulkanDevice() && !pEnv->HasDXCompiler())
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if (deviceCaps.IsVulkanDevice() && !IsGLSL && !pEnv->HasDXCompiler())
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{
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GTEST_SKIP() << "Vulkan requires DXCompiler which is not found";
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}

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