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CHECK_GL_ERROR( "Failed to get texture format through glGetTexLevelParameteriv()" );
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VERIFY(GlFormat != 0, "Unable to get texture format");
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VERIFY(TexFmtFromDesc == TEX_FORMAT_UNKNOWN || GlFormat == TexFormatToGLInternalTexFormat(TexFmtFromDesc), "Texture format does not match the format specified by the texture description");
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#else
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UNSUPPORTED("Texture format query is not supported");
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