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Fixed Android runtime error on ARM devices
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Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp

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@@ -105,6 +105,7 @@ ShaderGLImpl::ShaderGLImpl(IReferenceCounters *pRefCounters, RenderDeviceGLImpl
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#elif PLATFORM_ANDROID
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Settings.append(
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"#version 310 es\n"
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"#extension GL_EXT_texture_cube_map_array : enable\n"
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);
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if(m_Desc.ShaderType == SHADER_TYPE_GEOMETRY)

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