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Some minor updates
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Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -277,23 +277,23 @@ size_t ShaderResources::GetHash()const
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size_t hash = ComputeHash(GetNumCBs(), GetNumTexSRV(), GetNumTexUAV(), GetNumBufSRV(), GetNumBufUAV());
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ProcessResources(
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nullptr, 0,
280-
[&](const D3DShaderResourceAttribs &CB, Uint32 n)
280+
[&](const D3DShaderResourceAttribs &CB, Uint32)
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{
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HashCombine(hash, CB);
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},
284-
[&](const D3DShaderResourceAttribs& TexSRV, Uint32 n)
284+
[&](const D3DShaderResourceAttribs &TexSRV, Uint32)
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{
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HashCombine(hash, TexSRV);
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},
288-
[&](const D3DShaderResourceAttribs &TexUAV, Uint32 n)
288+
[&](const D3DShaderResourceAttribs &TexUAV, Uint32)
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{
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HashCombine(hash, TexUAV);
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},
292-
[&](const D3DShaderResourceAttribs &BufSRV, Uint32 n)
292+
[&](const D3DShaderResourceAttribs &BufSRV, Uint32)
293293
{
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HashCombine(hash, BufSRV);
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},
296-
[&](const D3DShaderResourceAttribs &BufUAV, Uint32 n)
296+
[&](const D3DShaderResourceAttribs &BufUAV, Uint32)
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{
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HashCombine(hash, BufUAV);
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}

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