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GLTF_PBR_Renderer: minor update to PBRPrimitiveShaderAttribsData struct
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PBR/interface/GLTF_PBR_Renderer.hpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -253,8 +253,8 @@ class GLTF_PBR_Renderer : public PBR_Renderer
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PSO_FLAGS PSOFlags = PSO_FLAG_NONE;
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const float4x4* NodeMatrix = nullptr;
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const float4x4* PrevNodeMatrix = nullptr; // #if COMPUTE_MOTION_VECTORS
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const Uint32 JointCount = 0;
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const Uint32 FirstJoint = 0;
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Uint32 JointCount = 0;
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Uint32 FirstJoint = 0;
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const float3* PosScale = nullptr;
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const float3* PosBias = nullptr;
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const float4x4* SkinPreTransform = nullptr; // #if USE_JOINTS && USE_SKIN_PRE_TRANSFORM

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