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I don't see a need for this. G-buffer is unaware of whether it is attached to a screen, used for off-screen rendering with some predefined size or used for any other purpose. |
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OK, thanks for your reply. |
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Will it be a good idea, that
GBuffer
can manage texture with size proportion to full resolution?So
GBuffer::Resize
can resize with the size ratio.Beta Was this translation helpful? Give feedback.
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