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Tutorial 05: use indirect draw and compute shader to write instance c… #1534

Tutorial 05: use indirect draw and compute shader to write instance c…

Tutorial 05: use indirect draw and compute shader to write instance c… #1534

Triggered via push October 15, 2025 05:13
Status Failure
Total duration 6h 0m 51s
Artifacts 2
Win10 -> Pre-checks
22s
Win10 -> Pre-checks
Matrix: build
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8 errors
Win10 -> Win10-Win32, Release
Process completed with exit code 1.
Win10 -> Win10-x64, Release
Process completed with exit code 1.
Win10 -> Win10-Ninja-x64, Debug
The operation was canceled.
Win10 -> Win10-Ninja-x64, Debug
The job has exceeded the maximum execution time of 6h0m0s
Win10 -> Win10-x64, Debug
The operation was canceled.
Win10 -> Win10-x64, Debug
The job has exceeded the maximum execution time of 6h0m0s
Win10 -> Win10-Win32, Debug
The operation was canceled.
Win10 -> Win10-Win32, Debug
The job has exceeded the maximum execution time of 6h0m0s

Artifacts

Produced during runtime
Name Size Digest
GoldenImages-Win10-Win32-Release
19.9 MB
sha256:368796ee2715aea520980c8e2b7462d1701f0768741a0ca6ad753b39f46f28cf
GoldenImages-Win10-x64-Release
19.9 MB
sha256:77adafa39e33483939cb6023c0009b3828fd2c10194a396fafd79edc449e0fbe