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# Table of Contents
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- - [ Tutorials] ( https://github.com/DiligentGraphics/DiligentSamples#tutorials )
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- - [ 01 - Hello Triangle] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-01---hello-triangle )
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- - [ 02 - Cube] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-02---cube )
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- - [ 03 - Texturing] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-03---texturing )
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- - [ 03 - Texturing-C] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-03---texturing-c )
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- - [ 03 - Texturing-DotNet] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-03---texturing-dotnet )
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- - [ 04 - Instancing] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-04---instancing )
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- - [ 05 - Texture Array] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-05---texture-array )
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- - [ 06 - Multithreading] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-06---multithreading )
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- - [ 07 - Geometry Shader] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-07---geometry-shader )
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- - [ 08 - Tessellation] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-08---tessellation )
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- - [ 09 - Quads] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-09---quads )
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- - [ 10 - Data Streaming] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-10---data-streaming )
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- - [ 11 - Resource Updates] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-11---resource-updates )
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- - [ 12 - Render Target] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-12---render-target )
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- - [ 13 - Shadow Map] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-13---shadow-map )
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- - [ 14 - Compute Shader] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-14---compute-shader )
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- - [ 15 - Multiple Windows] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-15---multiple-windows )
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- - [ 16 - Bindless Resources] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-16---bindless-resources )
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- - [ 17 - MSAA] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-17---msaa )
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- - [ 18 - Queries] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-18---queries )
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- - [ 19 - Render Passes] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-19---render-passes )
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- - [ 20 - Mesh Shader] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-20---mesh-shader )
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- - [ 21 - Ray Tracing] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-21---ray-tracing )
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- - [ 22 - Hybrid Rendering] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-22---hybrid-rendering )
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- - [ 23 - Command Queues] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-23---command-queues )
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- - [ 24 - Variable Rate Shading] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-24---variable-rate-shading )
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- - [ 25 - Render State Packager] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-25---render-state-packager )
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- - [ 26 - Render State Cache] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-26---render-state-cache )
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- - [ Samples] ( https://github.com/DiligentGraphics/DiligentSamples#samples )
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- - [ Atmospheric Light Scattering] ( https://github.com/DiligentGraphics/DiligentSamples#atmospheric-light-scattering-sample )
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- - [ GLFW Demo] ( https://github.com/DiligentGraphics/DiligentSamples#glfw-demo )
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- - [ GLTF Viewer] ( https://github.com/DiligentGraphics/DiligentSamples#gltf-viewer )
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- - [ USD Viewer] ( https://github.com/DiligentGraphics/DiligentSamples#usd-viewer )
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- - [ Shadows] ( https://github.com/DiligentGraphics/DiligentSamples#shadows )
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- - [ Dear ImGui Demo] ( https://github.com/DiligentGraphics/DiligentSamples#dear-imgui-demo )
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- - [ Nuklear Demo] ( https://github.com/DiligentGraphics/DiligentSamples#nuklear-demo )
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- - [ Hello AR] ( https://github.com/DiligentGraphics/DiligentSamples#hello-ar )
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- - [ Asteroids] ( https://github.com/DiligentGraphics/DiligentSamples#asteroids )
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- - [ Unity Plugin] ( https://github.com/DiligentGraphics/DiligentSamples#unity-plugin )
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- - [ Build and Run Instructions] ( https://github.com/DiligentGraphics/DiligentSamples#build-and-run-instructions )
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- - [ License] ( https://github.com/DiligentGraphics/DiligentSamples#license )
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- - [ Contributing] ( https://github.com/DiligentGraphics/DiligentSamples#contributing )
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+ - [ Tutorials] ( #tutorials )
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+ - [ 01 - Hello Triangle] ( #tutorial-01---hello-triangle )
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+ - [ 02 - Cube] ( #tutorial-02---cube )
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+ - [ 03 - Texturing] ( #tutorial-03---texturing )
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+ - [ 03 - Texturing-C] ( #tutorial-03---texturing-c )
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+ - [ 03 - Texturing-DotNet] ( #tutorial-03---texturing-dotnet )
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+ - [ 04 - Instancing] ( #tutorial-04---instancing )
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+ - [ 05 - Texture Array] ( #tutorial-05---texture-array )
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+ - [ 06 - Multithreading] ( #tutorial-06---multithreading )
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+ - [ 07 - Geometry Shader] ( #tutorial-07---geometry-shader )
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+ - [ 08 - Tessellation] ( #tutorial-08---tessellation )
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+ - [ 09 - Quads] ( #tutorial-09---quads )
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+ - [ 10 - Data Streaming] ( #tutorial-10---data-streaming )
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+ - [ 11 - Resource Updates] ( #tutorial-11---resource-updates )
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+ - [ 12 - Render Target] ( #tutorial-12---render-target )
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+ - [ 13 - Shadow Map] ( #tutorial-13---shadow-map )
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+ - [ 14 - Compute Shader] ( #tutorial-14---compute-shader )
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+ - [ 15 - Multiple Windows] ( #tutorial-15---multiple-windows )
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+ - [ 16 - Bindless Resources] ( #tutorial-16---bindless-resources )
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+ - [ 17 - MSAA] ( #tutorial-17---msaa )
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+ - [ 18 - Queries] ( #tutorial-18---queries )
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+ - [ 19 - Render Passes] ( #tutorial-19---render-passes )
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+ - [ 20 - Mesh Shader] ( #tutorial-20---mesh-shader )
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+ - [ 21 - Ray Tracing] ( #tutorial-21---ray-tracing )
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+ - [ 22 - Hybrid Rendering] ( #tutorial-22---hybrid-rendering )
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+ - [ 23 - Command Queues] ( #tutorial-23---command-queues )
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+ - [ 24 - Variable Rate Shading] ( #tutorial-24---variable-rate-shading )
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+ - [ 25 - Render State Packager] ( #tutorial-25---render-state-packager )
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+ - [ 26 - Render State Cache] ( #tutorial-26---render-state-cache )
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+ - [ 27 - Post-Processing] ( #tutorial-27---post-processing )
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+ - [ Samples] ( #samples )
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+ - [ Atmospheric Light Scattering] ( #atmospheric-light-scattering-sample )
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+ - [ GLFW Demo] ( #glfw-demo )
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+ - [ GLTF Viewer] ( #gltf-viewer )
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+ - [ USD Viewer] ( #usd-viewer )
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+ - [ Shadows] ( #shadows )
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+ - [ Dear ImGui Demo] ( #dear-imgui-demo )
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+ - [ Nuklear Demo] ( #nuklear-demo )
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+ - [ Hello AR] ( #hello-ar )
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+ - [ Asteroids] ( #asteroids )
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+ - [ Unity Plugin] ( #unity-plugin )
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+ - [ Build and Run Instructions] ( #build-and-run-instructions )
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+ - [ License] ( #license )
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+ - [ Contributing] ( #contributing )
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# Tutorials
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@@ -281,6 +282,13 @@ application starts.
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![ ] ( Tutorials/Tutorial26_StateCache/Screenshot.jpg )
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+ ## [ Tutorial 27 - Post-Processing] ( https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials/Tutorial27_PostProcessing )
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+ This tutorial demonstrates how to use post-processing effects from the DiligentFX module.
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+ ![ ] ( Tutorials/Tutorial27_PostProcessing/Screenshot.jpg )
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# Samples
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## [ Atmospheric Light Scattering sample] ( Samples/Atmosphere )
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