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Tutorials/Tutorial27_PostProcessing/src Expand file tree Collapse file tree 2 files changed +2
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lines changed Original file line number Diff line number Diff line change @@ -1239,7 +1239,7 @@ void GLTFViewer::Render()
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Renderer.AverageLogLum = m_ShaderAttribs.AverageLogLum ;
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Renderer.MiddleGray = m_ShaderAttribs.MiddleGray ;
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Renderer.WhitePoint = m_ShaderAttribs.WhitePoint ;
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- Renderer.IBLScale = m_ShaderAttribs.IBLScale ;
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+ Renderer.IBLScale = float4{ m_ShaderAttribs.IBLScale } ;
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Renderer.HighlightColor = m_ShaderAttribs.HighlightColor ;
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Renderer.UnshadedColor = m_ShaderAttribs.WireframeColor ;
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Renderer.PointSize = 1 ;
Original file line number Diff line number Diff line change @@ -202,7 +202,7 @@ void Tutorial27_PostProcessing::Initialize(const SampleInitInfo& InitInfo)
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m_ShaderSettings = std::make_unique<ShaderSettings>();
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m_ShaderSettings->PBRRenderParams .OcclusionStrength = 1 .0f ;
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- m_ShaderSettings->PBRRenderParams .IBLScale = 1 .0f ;
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+ m_ShaderSettings->PBRRenderParams .IBLScale = float4{ 1 .0f } ;
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m_ShaderSettings->PBRRenderParams .AverageLogLum = 0 .2f ;
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m_ShaderSettings->PBRRenderParams .WhitePoint = HLSL::ToneMappingAttribs{}.fWhitePoint ;
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m_ShaderSettings->PBRRenderParams .MiddleGray = HLSL::ToneMappingAttribs{}.fMiddleGray ;
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