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"text.autoconfig.too-many-entities.option.maxEntityCount.@Tooltip": "The maximum number of entities of a specific type to render. If this is set to 0, the limit is removed",
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"text.autoconfig.too-many-entities.option.applyMaxEntityCountGlobally": "Apply Max Entity Count Globally",
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"text.autoconfig.too-many-entities.option.applyMaxEntityCountGlobally.@Tooltip": "If this option is enabled, the maximum entity count defined above will be used for every single entity type. If this option is disabled, each entity type will use its own maximum entity count",
"text.autoconfig.too-many-entities.option.useEntityCulling.@Tooltip": "If this option is enabled, and the mod Entity Culling is installed, the number of entities rendered will be taken from the entity culling mod. This allows you to have more visible entities without necessarily reducing performance. There can be flickering when using this option, so only enable it if you want to."
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"text.autoconfig.too_many_entities.title": "Too Many Entities",
"text.autoconfig.too_many_entities.option.maxEntityCount.@Tooltip": "The maximum number of entities of a specific type to render. If this is set to 0, the limit is removed",
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"text.autoconfig.too_many_entities.option.applyMaxEntityCountGlobally": "Apply Max Entity Count Globally",
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"text.autoconfig.too_many_entities.option.applyMaxEntityCountGlobally.@Tooltip": "If this option is enabled, the maximum entity count defined above will be used for every single entity type. If this option is disabled, each entity type will use its own maximum entity count",
"text.autoconfig.too_many_entities.option.useEntityCulling.@Tooltip": "If this option is enabled, and the mod Entity Culling is installed, the number of entities rendered will be taken from the entity culling mod. This allows you to have more visible entities without necessarily reducing performance. There can be flickering when using this option, so only enable it if you want to."
Copy file name to clipboardExpand all lines: fabric/src/main/resources/fabric.mod.json
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{
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"schemaVersion": 1,
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"id": "too-many-entities",
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"id": "too_many_entities",
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"version": "${version}",
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"name": "Too Many Entities",
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"description": "This mod allows you to hide extra entities in order to reduce lag, especially with mob farms. The mobs still exist in the world, they are just not visible.",
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