@@ -54,9 +54,9 @@ sk_context_state* clone_context_state(sk_context_state* state) {
5454 new_state->globalAlpha = state->globalAlpha ;
5555 new_state->lineDashOffset = state->lineDashOffset ;
5656 new_state->fillStyle = state->fillStyle ;
57- // if (new_state->fillStyle.shader) new_state->fillStyle.shader = sk_sp(new_state->fillStyle.shader);
57+ if (new_state->fillStyle .shader ) new_state->fillStyle .shader = sk_sp (new_state->fillStyle .shader );
5858 new_state->strokeStyle = state->strokeStyle ;
59- // if (new_state->strokeStyle.shader) new_state->strokeStyle.shader = sk_sp(new_state->strokeStyle.shader);
59+ if (new_state->strokeStyle .shader ) new_state->strokeStyle .shader = sk_sp (new_state->strokeStyle .shader );
6060 new_state->shadowColor = state->shadowColor ;
6161 new_state->transform = new SkMatrix (*state->transform );
6262 new_state->imageSmoothingEnabled = state->imageSmoothingEnabled ;
@@ -493,7 +493,6 @@ extern "C" {
493493
494494 // Context.lineCap setter
495495 void sk_context_set_line_cap (sk_context* context, int cap) {
496- // std::cout << "setLineCap: " << context->state->paint << std::endl;
497496 switch (cap) {
498497 case 0 :
499498 context->state ->paint ->setStrokeCap (SkPaint::kButt_Cap );
@@ -576,7 +575,7 @@ extern "C" {
576575 int variant,
577576 int stretch
578577 ) {
579- // free(context->state->font);
578+ free (context->state ->font );
580579 context->state ->font = new Font ();
581580 context->state ->font ->family = strdup (family);
582581 context->state ->font ->size = size;
@@ -940,7 +939,6 @@ extern "C" {
940939 ts->setAll (a, b, e, c, d, f, 0 .0f , 0 .0f , 1 .0f );
941940 s->transform = ts;
942941 context->canvas ->setMatrix (*s->transform );
943- // delete ts;
944942 }
945943
946944 // Context.resetTransform()
@@ -1294,7 +1292,7 @@ extern "C" {
12941292 delete context->state ;
12951293 for (auto state : context->states ) {
12961294 free_context_state (state);
1297- // delete state;
1295+ delete state;
12981296 }
12991297 delete context;
13001298 }
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