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Update information on Namco Custom 163
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hlp/n163.htm

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<p class="heading">About</p>
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<p class="text">
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This chip was created by Namco and contains up to eight wave channels. This chip
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was earlier erroneously known as Namco 106 (which is the same chip but without
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the audio capabilities). It was used in multiple Namco games, such as
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Final Lap, King of Kings, Mappy Kids and Rolling Thunder.</p>
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The Namco Custom 163 IC ("N163", also known as "C163") was created by Namco and contains up to eight multiplexing wave channels.
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This chip was earlier erroneously known as "Namco 106", which itself was erroneously assumed to exist.</p>
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<p class="text">
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It was used in multiple Namco games, such as Digital Devil Story: Megami Tensei II, Erika to Satoru no Yume Bouken, Final Lap, King of Kings, Mappy Kids, Rolling Thunder, and others.</p>
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<p class="text">
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The chip has 128 bytes of RAM for waveform storage and channel registers.
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The rate for this channel switching is around 120 kHz, which means that
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<b>when all 8 channels are enabled, there will be audible channel switching noise at 15 kHz</b>
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(or 17 kHz when 7 channels are enabled). Some Namco carts do have a LP filter to deal with
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this, but it did little to alleviate the high pitched noise, so it's still very audible.
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this, but it did little to alleviate the high pitched noise, so it's still very audible.</p>
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<p class="text">
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To avoid this, either disable multiplexing in the emulation configuration settings, or use a sufficient
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lowpass filter in the emulation configuration settings.</p>
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