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This repository was archived by the owner on Nov 28, 2025. It is now read-only.

Add world layering #169

@LukynkaCZE

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@LukynkaCZE

World layering is similar concept to metadata layer but for client side builds. A world layer should consist of blocks and entities. It should also have a bound object that either has fixed size and modifications outside of it shouldn't be allowed or dynamic size where the bound resizes itself when block or entity is added

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