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This repository was archived by the owner on Aug 29, 2018. It is now read-only.

Commit 0848155

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Fixed some Bugs
1 parent 24a291d commit 0848155

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6 files changed

+11
-5
lines changed

6 files changed

+11
-5
lines changed

3DNUS.Update.zip

23 Bytes
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3DNUS.Update_x86.zip

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Builds/Builds.rar

-54.4 MB
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Source/3DNUS_Material_Source/3DNUS Material Edition/3DNUS Material Edition/FormMain.cs

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5,11 +5,12 @@
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Credits:
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@Dr.Hacknik -- Project Leader, Minor Coding, and Designer
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@MarcusD -- Project Partner, Major Coding, Bug Fixer, and Tips
8+
@Dr.Hacknik -- Project Leader, Coding, and Designer
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@MarcusD -- Project Partner, Minor Coding, Bug Fixer, and Tips
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@IgnaceMaes -- Material Skin Lib for C#
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@GitHub -- For hosting
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@FileTrip -- For Downloads (In the past)
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@WiiBrew -- For hosting Updates (In the past)
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@OneDrive -- For Backups
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@GBATemp & Users -- For Your support
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@YouTube & DreamInCode for a little help

Source/3DNUS_Material_Source/3DNUS Material Edition/3DNUS Material Edition/Properties/AssemblyInfo.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -32,5 +32,5 @@
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
35-
[assembly: AssemblyVersion("2.7.0.6")]
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[assembly: AssemblyFileVersion("2.7.0.6")]
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[assembly: AssemblyVersion("2.8.0.0")]
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[assembly: AssemblyFileVersion("2.8.0.0")]

Source/3DNUS_Material_Source/3DNUS Material Edition/3DNUS Material Edition/main_load.cs

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -73,10 +73,15 @@ private void main_load_Load(object sender, EventArgs e)
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// read = sr.Read(buf, 0, buf.Length);
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// if (read == 0) break;
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// fs.Write(buf, 0, read);
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if (Properties.Settings.Default.dev_music == "")
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{
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Properties.Settings.Default.dev_music = "0";
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Properties.Settings.Default.Save();
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Application.Restart();
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}
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if (Properties.Settings.Default.dev_auto_upd == "")
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{
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Properties.Settings.Default.dev_auto_upd = "1";
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Properties.Settings.Default.dev_music = "1";
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Properties.Settings.Default.Save();
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Application.Restart();
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}

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