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Merge pull request #5 from DragonirHD/master
General updates to readme etc.
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README.md

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See the promotional video [here](https://youtu.be/YGpfWJvm4Hs) to find out what the tool is currently capable of.
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## Move Elements
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There are currently two supported move elements.
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Move elements are here to make camera movements, which would otherwise be very difficult to make by hand, fast and easy to create.
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Each move element comes with a bunch of settings which can be tweaked to create tons of variations.
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Explanations to each setting can be found in the tool itself, by hovering over the label/the name of the setting.
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### Circle
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Creates a camera move, where the camera will circle around the player/avatar.
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Can be edited to make moves where the camera will only complete a certain percentage/Sector of the circle.
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#### Showcase
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![](Showcase/circle.gif)
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### Spiral
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The camera will move on a straight line towards or away from the player/avatar.
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It can turn around its own axis multiple times on this path, creating a spiralling/corkscrew-like movement.
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This move can be placed everywhere around the player/avatar in the shape of a dome.
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#### Showcase
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![](Showcase/spiral.gif)
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## Other Elements
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This category is for elements, that don't create camera movement themselves, but are used in tandem with move elements to augment them or do other things.
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### Repeat
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The repeat element allows you to repeat elements of a given range. Very useful if you have a set of camera moves that you want to use on multiple occasions.
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## Coming Features
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All of these features have no definitive release date and are currently only ideas for what might be made next.
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- A new field where it will be possible to chain moves together and edit the chain afterwards. (This will simplify the process of creating movements for entire songs) IMPLEMENTED
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- saving and loading of moves IMPLEMENTED
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- A new field where it will be possible to chain moves together and edit the chain afterwards. (This will simplify the process of creating movements for entire songs) __IMPLEMENTED__
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- saving and loading of moves __IMPLEMENTED__
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- New Move Element: J-Turn
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- New Other Element: Randomize
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- dark mode

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