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- changed some labels to better fit together with the git page
- changed some descriptions of the settings - added showcase gifs
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8 files changed

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-106
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8 files changed

+102
-106
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MovementScriptGenerator/CircleControl.Designer.cs

Lines changed: 60 additions & 62 deletions
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MovementScriptGenerator/CircleControl.resx

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<metadata name="ToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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<metadata name="ToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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<metadata name="ToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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<data name="lblIterations.ToolTip" xml:space="preserve">
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<value>Defines how many points the circle should consist of.
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The more points the more detailed the circle.
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One iteration will create 360 points. Two -&gt; 720 points. (if the sector is on 360)
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keeping this setting at 1 will be fine for most cases.
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Only change this setting if you feel like the movement of the camera is not smooth enough.</value>
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</data>
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<data name="lblSector.ToolTip" xml:space="preserve">
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<value>defines the sector of the circle, in which the camera will move.
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The sector is the area of the circle between the starting point and this value.

MovementScriptGenerator/Form1.Designer.cs

Lines changed: 26 additions & 26 deletions
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